TOWER OF LOGIC - Inferno puzzle

 

THE STORY BEHIND THE CREATION OF TOWER OF LOGIC


After I invented GoGetter, Hide & Seek and Camouflage for Smart Games, I really wanted to do something different. After all those flat piece puzzles, I wanted to do a 3D game. I ended up creating a maze that is played on both sides of a building that is on fire. The advantage of it being double sided is not only that it is more original than existing horizontal mazes, but also that it adds a new element, the fact that you never have a complete overview of the challenge.  Because you have 2 sides, you can only see one side at a time. So, to solve this puzzle, you don't just need logic skills but you also need your memory.


THE MIND MADE MAZE

The 2-sided element made it possible for me to play tricks on the players. For most of my concepts I get help from Saskia, a computer program writer, to calculate the number of valid solutions. But in this case, that would not have worked, because then most of the challenges generated would not have been very interesting. So the challenges in this game are really handmade (or, to describe it better, mind made). The only downside to this is that I can't play the game myself, because I can still remember everything I did, including the ploys I used when I wanted to send a player off in the wrong direction. Maybe in 10 years or so …


When testing the game out, most players went wrong where I intended them to go wrong (ha ha), except for my wife. She knows me pretty well, and she said that the puzzle is not so difficult if you always take the path that makes no sense. It's a little bit like Agatha Christie’s books: the one who cannot have done it is probably the one who actually did do it.


RUSH TOWER

The working title for this game was “Rush Tower”. I think this kind of wordplay is fun, but as another puzzle company might have seen things differently, we decided to go for a slightly more boring name. In the USA the game was also sold by Educational Insights as “Fire Escape”.


Although reviews and feedback from players have always been positive, this item has never been a best seller (probably because it’s got a much higher price). So if you are into mazes and you’d like to try something rather special, you’d better rush to find one soon, because the game is no longer in production at the moment.


UPDATE MAY 2014:

There is now a digital version of Tower of Logic on SmartGamesLive.com with 24 new and easier challenges. And now the circle is complete. The original game was partly inspired on video games and now gets a second life as one.


REVIEWS AND OTHER LINKS

http://www.deskovehry.com/s-pribehem/1142/recenze-smart-games-tower-of-logic-inferno-pozarnici-musi-premyslet#hodn

http://logicznie.znadplanszy.pl/2014/03/20/rozmiar-ma-znaczenie/

 

English /


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2016

LITTLE RED RIDING HOOD

PENGUINS POOL PARTY

PARKING PUZZLER

IQ-XOXO

DEDUCKTION

DINOSAURS MYSTIC ISLANDS

WALLS & WARRIORS

SMARTCAR 5x5

HIDE & SEEK PIRATES JR

HIDE & SEEK JUNGLE

NORTH POLE EXPEDITION

GHOST HUNTERS

AV MUTATION


2015

THREE LITTLE PIGGIES

BUTTERFLIES

IQ-BLOX

IQ-CANDY

PENGUINS PARADE

2014

QUADRILLION

BRAIN CHEESER

CITY MAZE

IQ-STEPS


2013

BUNNY BOO

VIKINGS BRAINSTORM

BACK 2 BACK

IQ-LINK

AB UNDER CONSTRUCTION

AB ON TOP


2012

TEMPLE TRAP

BILL & BETTY BRICKS

BEND-IT

IQ-FIT

NOAHS ARK

AQUABELLE

2011

PENGUINS ON ICE

TRUCKY 3

TROY

IQ-TWIST


2010

CHICKEN SHUFFLE

ANACONDA

CANNIBAL MONSTERS

SMARTCAR

SMARTPHONE


2009

TITANIC

DAY & NIGHT


2008

ROADBLOCK

METROVILLE

ALCATRAZ

2007

CAMELOT JR

CASTLE LOGIX

GOGETTER MUMMY MYSTERY


2006

AIRPORT TRAFFIC CONTROL

HIDE & SEEK PIRATES

TOWER OF LOGIC INFERNO

DUOPUZZLE


2005

CAMOUFLAGE

HIDE & SEEK SAFARI


2001

GOGETTER CAT & MOUSE

GOGETTER LAND & WATER

GOGETTER PRINCE & DRAGON

Raf Peeters, January 2006